Unnamed 2D Project
I've been working on this project on and off in my free time. Right now I'm setting up the ground work so I can easily create content and features for a game I hope to send into production in the near future.
Update May 25
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Added the functionality that I wanted to add last update. I've also decided to move the engine from XNA(because it will no longer be supported by Microsoft) to Unity. Wish me luck! |
Update May 9
Update April 23
I've added scrolling backgrounds, dieing enemies, screen limits, and scripted levels. The player jumps with 'Space' and attacks with 'A'.
Play the latest alpha here: http://www.mediafire.com/download.php?9tx2hsfhru2b04b
I've also started working a a script writer for animations. I'll be able to load in a sprite sheet and input all the necessary information needed to animate it. I'll even be able to make collision boxes by frame to enhance accuracy and fine tune the game feel.
Play the latest alpha here: http://www.mediafire.com/download.php?9tx2hsfhru2b04b
I've also started working a a script writer for animations. I'll be able to load in a sprite sheet and input all the necessary information needed to animate it. I'll even be able to make collision boxes by frame to enhance accuracy and fine tune the game feel.
Update April 4
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